Damn that took ages.
Ok, in order to get in the greater stuff, I had to get rid of the lesser stuff. It seems I was running out of space for the RPG code :shock:. Well isn't that something :S
Let's start with the things lost. Well, it's more like fixing an error. It was my bad, I made the monsters to easy. By default, the 4th monster had a strength of 400 :O. So, I've taken the monster levels from 7, back down to 5, but I think it's a reasonable number. The monsters WILL be a challenge. Have fun dying ^_^
I'll be changing some monster images to make them look as strong as they are, so little ones won't seem like they have super strength. I'll do that later though.
The Monk class is gone, but who cares, really? But in return, the Mage class has split into two. White Mage and Black Mage classes.
Ah yes, the good stuff. Magic is now available. Currently there's 5, more will come in later versions. They're class specific, and can be upgraded. This is where the pros and cons of each class come in, e.g only White Mages and Paladins can use healing magic. Time to start building up your MP.
I'll be changing thier names to more FF'ish ones, again I'll do that later.
For more info on the spells and other updates, go here:
http://s6.invisionfree.com/Endless_Fantasy...topic=153&st=0&Now thank me for my 6 hour work XP