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Title: The Dark Angel


Blaize Mishima - January 17, 2005 08:49 PM (GMT)
Ship Name: The Dark Angel

Class: Medium--Lancer

Crew Members: Blaize Mishima:captain/

Fighter Bays: (2)

Equipped Modifications:

Plasma Cannon

Multi Directional Calipers (x8 )

Engine Output Router

Emergency Boosters

Large Grappler Arms (x2)

Swarmer Missiles (x2 pods; one on each side of ship)

Shield Amplifier

Vulcan Cannon

Reinforced Hull Plating

Reactor Core Upgrade

System A.I. Upgrade

Widened Thruster Ports

Vanguard Thrusters

Sensor Upgrade

Complete System Firewall


Shields: 3,900

Speed: 3,900

Power:
3,200

Armament: 3,200

Description:
Captain: Blaize Mishima/

The Dark Angel is only a starting out ship, but already shows the vision that its pilot has for the craft. With its sleek, black hull and body, it's a sight to behold in the sun, or simply in space. After gathering all the money from his bounties, Blaize earned enough to buy his ship.

.:: A.I. ::.

Socretes is the Dark Angel's A.I., purchased by Blaize for the purpose of monitoring the ship. But he became more than that, seeming to be oddly human. He is mainly a voice, but sometimes a hologram on-screen.

.:Overall Design:.

The ship is sleek and black plated. Blaize has redesigned the ship to be thinner, allowing for swifter speeds and greater maneuverability. A plasma cannon is hidden underneath armored plates on the left side of the ship. The thruster ports have been widened, allowing greater power and speed, without the craft overheating so quickly. Enhanced armor and hull armor has been installed, reducing the risks of breaches, and major damage. Multi-directional calipers are on the bottom of the ship, allowing for greater maneuverability in space, and to help when lifting off. A Vulcan cannon can be seen on the underneath of the ship, most of the time set to automatic unless a gunner is available.

.:Bridge:.

The cockpit/control room is a three tier design. The captain's chair is on the highest level. At the left and right are two passageways that lead to other rooms. The left is the sensors and detectors, and right is the hacker's control panel. In the front of the captain is the gunner's seat, and in front of him is the helmsman. Real time screens are shown at all times, the calibration able to be switched around at will. ( The screens are all connected to one another inside the ship) Each control panel and seat has them, with a joystick, a small touch-panel screen, and hand controls. At all sides of the ship there is a transparent window, statistics and such able to be shown on it if needed.

.:Cargo Holds:.

They are large, empty rooms, with huge doors leading to them. They're supported by beams. Also, at the lower deck, the ship has airlocked doors, which can be used to transport fighters, mechas, or freight/supplies. Currently the cargo holds are filled with numerous things from all the crew members that have not been sorted through yet.

.:Computer Room:.

A room filled with computers, seven to be exact. Some can be used for hacking, or merely used to surf the web.

.:Briefing Room:.

A large, circular room with a table to seat twelve in the center. On the north wall there is a screen that is connected to the entire ship's system, able to project any image that is current.

.:Crew Quarters:.

This is a section of the ship that is divided into spacious rooms for each member. Each member may have customized the room to their liking, but they all have universal designs. A bed is in the left side of the room, able to be folded into the wall for storage. A dresser is attached securely to the floor, empty drawers to store personal belongings and such. An intercomm is attached near the door, universal with all the ship's communications. A desk is in a corner of the room, with a PC and chair. A personal shower and bathroom is added onto the room, as well.

.:Lounge:.

An area for relaxation. Descending stairs lead to this room, a bar complete with stools to the left. Stairs lead down to a carpeted section, a few couches and chairs among the center of the lounge.

.:Mechanics Shop:.

Simply an area for mechanics and crafters to work, modify, create or construct. A computer and desk are in this room, as well as several bookshelves.

.:Training Room:.

A very large room built for the sole purpose of improving the crew's combat skills. Battle simulations are held, and demonstrations can be viewed from the computer in the room. There are numerous dummies in the room, some able to be programmed. Training equipment is nearby, attached to the south wall, or locked in cases. A shooting range is also in this room, for practicing with any type of projectile weapon.

.:The Kitchen:.

Merely a room used to cook. A stove/oven, a microwave, sink, a refrigerator and freezer can be found in this room. There are wrap around counters, and an island in the center of the room.

.:Medical Area:.

Has two bed areas, and a large wrap-around counter. Medical supplies of all kinds can be seen on the counter, as well as inside of the drawers. Two small computers sit on the counter, for running scans, x-rays, and other medical procedures.




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