It seems that to the bigger (ok to EA mostly) companies the end users are not only not important, but also a criminal and a fool to be exploited.
Thier current strategy seems to be to release a really good looking game based (a lot) on false or inaccurate rumours and unfull filled promises as to content. After that the enduser is treated as a criminal with security measures, followed by daft monitering systems like the aformentioned spore with its 10 day internet access requirement (it also assumes that everyone has an internet connection).
This is not the view held by all and this statment by another company is interesting reading :
http://forums.sinsofasolarempire.com/303517upshot is the customer is not a criminal.
Add to this the theory that if they make good quality and lasting games that people will stop buying them and just play the old classics. Which to me is a load of rubbish - but to them means that they can make 2 games in teh space of 1 game and flog that onto the consumer.
Biggest problem with going against this is firstly the fact that companies like EA control so much of the PC gaming market and secondly the fact that your average casual player (who are quickly becomming the majority) does not care that the game is not going to last 10 years or more of fun. I hate that a game could run out of effectiveness, though in the past good old single player has always been there to sooth though the loss of multiplayer servers.
However many games these days are overlooking the singleplayer aspect entirly - some ship without skirmish (ok you can setup multiplayer against and ai, but why should you have to - and how many non-keen player are going toknow this)
bah I say we burn ea to the ground
[/rant]
[revolution]