View Full Version: They Should Remove The Infinite Ammo Mode

Resident Evil 4 & 5 PC > Gaming Chat > They Should Remove The Infinite Ammo Mode



Title: They Should Remove The Infinite Ammo Mode
Description: In the next Resident evil game.


ForSaken_Tears - October 6, 2009 04:27 PM (GMT)
Anyone els agree? now there are just a few ppl that are good at this game. most are just infinite ammo noobs who think they are good ''but they stink'' because they just shoot the whole time. that way even a 3yr old kid could beat it...also what i really think is annoying is when you try to find a good partner with no infinite ammo They grab a infinite bow or gatling gun. .. they should have changed that because no infinite ammo means NO INFINITE ammo.

if someone uses just a infinite handgun to melee its ok to me but i'm really getting sick of those infinite weapon losers. its like eating a nice meal. then someone comes sit next to you farting and he's so fat it makes you puke and then asks you *can i haz ur food to?*

Satyr - October 6, 2009 04:34 PM (GMT)
QUOTE (ForSaken_Tears @ Oct 6 2009, 04:27 PM)
its like eating a nice meal. then someone comes sit next to you farting and he's so fat it makes you puke and then asks you *can i haz ur food to?*

:lol: :lol: :lol:

I unlocked the infinite ammo mode of my preferred weapons but never tried them so far.I dunno it wouldn't feel exciting to play with it.

el-b - October 6, 2009 04:47 PM (GMT)
great for speedrunning to unlock the infinite launcher though lol.
i used the sw500 to run through easy and by the time i was at the oilfield i had cut my game time down to 4.4 hours and got what i was after...if i carried on my time could probably have gone to below 4.

has anyone noticed that if you give sheva a shotgun she spends all her time standing there being a victim? she only fired that thing like, 3 times in 6 levels lol.

ForSaken_Tears - October 6, 2009 05:10 PM (GMT)
QUOTE (el-b @ Oct 6 2009, 04:47 PM)
great for speedrunning to unlock the infinite launcher though lol.
i used the sw500 to run through easy and by the time i was at the oilfield i had cut my game time down to 4.4 hours and got what i was after...if i carried on my time could probably have gone to below 4.

has anyone noticed that if you give sheva a shotgun she spends all her time standing there being a victim? she only fired that thing like, 3 times in 6 levels lol.

You do know the L.Hawk is the most powerfull Magnum right? it fires 2 times at 3000 damage wich is 6000, where the handcannon fires one at 5000. and there is more of a chance hitting what you wanna hit.

and about the shotgun, yeah she fails hard. but keep in mind ''Her AI is set to be as smart as a real life 3 year old kid'' just like most noob-mic players you'll find yourself playing with when ur going online. that way it keeps the whole system in balance and equilibrium. Give a kid a gun and it gets scared because of the hard blast sound. give the kid a dildo like stunrod and she uses it like a Pro. just see give her just the stunrod she's a good girl that way!

Wesker95 - October 6, 2009 05:16 PM (GMT)
I have powered all the weapon and I buy the infinite ammunation for all of them.
I use the L.Hawk to finish the professional mode and it was very easy even a kid can do that by using the infinite ammo. I think that they should remove it.

Kan98426 - October 6, 2009 05:17 PM (GMT)
"NO" for Patrick Means "NO" !!!

ForSaken_Tears - October 6, 2009 05:33 PM (GMT)
lol^ Spongebob?

anyway EL-B

You know that Sheva wants to give those africans a fair chance right?

since.. niggers can't run from the shotgun!! :lol:

el-b - October 6, 2009 05:36 PM (GMT)
forsaken, you realise you just mentioned dildoes and 3 year olds in the same paragraph right lol.

has anyone else had this trouble, i was just on mercs and i have the inventory spaces set to the keypad so i can quickly select stuff, i was playing as wesker mid battle and the keypad reversed completely! this has happened before but i thought it was a fluke, its really annoying to keep switching to ammo when your surrounded.

ForSaken_Tears - October 6, 2009 05:47 PM (GMT)
QUOTE (el-b @ Oct 6 2009, 05:36 PM)
forsaken, you realise you just mentioned dildoes and 3 year olds in the same paragraph right lol.

has anyone else had this trouble, i was just on mercs and i have the inventory spaces set to the keypad so i can quickly select stuff, i was playing as wesker mid battle and the keypad reversed completely! this has happened before but i thought it was a fluke, its really annoying to keep switching to ammo when your surrounded.

QUOTE (el-b @ Oct 6 2009, 05:36 PM)
forsaken, you realise you just mentioned dildoes and 3 year olds in the same paragraph right lol.



user posted image

:lol:

ehh about the controlls dude... i dunno lol

southbeatz1169 - October 6, 2009 05:55 PM (GMT)
Infinite ammo is a joke because RE5 already has too much ammo. Without infinite ammo, i've managed to max my inventory literally to where I had to sell items to be able to remove any from the active inventory.

I really wish the longbow was not infinite because I really like that weapon but I don't use it a lot because it is infinite. Why couldn't Capcom of had some common sense and made random ammo drops for quivers of arrows and maybe a reload station for the gatling gun? Anything just to remove all aspects of infinite ammo from the game.

I generally never criticize anyone but if anyone "needs" infinite ammo to beat RE5, even on professional difficulty, maybe they should try practicing their aim a bit more. i start each level with no ammo at all except for what each weapon holds and I usually only carry 3 weapons.

Normally it's a pistol in slot 1, then a shotgun in slot 2 and slot 3 alternates sniper rifles, machineguns and magnums. When I use the bow, I put it in slot 5 and at most a single herb or first air spray in slot 6. I name slot numbers by habit I guess because I only put certain things in certain slots so that I immediately know what is in what slot without even having to think about it and can press 1-9 for whatever I need to access fast.

I am not against someone using infinite ammo if they just want to play around with it but seriously if you take away one of the things that make RE5 an RE game, which is "survival" then what do you have left? Without having to be careful with your ammo and locate more ammo and all that good stuff, it wouldn't be a survival game without that and thus wouldn't be anymore more than just another one of those lame silly action shooter games that so many people waste money on.

KUHN - October 6, 2009 06:28 PM (GMT)
this game don´t need the Infinite ammo option >_>....you can "trick" the game...use the Diablo trick:

Go ingame, choose a stage where are less enemies....run around and kill some, you get more ammo than you´re shooting. Example:

M92F you start with 10 bullets in the magazine and you have 10 in your inventory. you kill 2-3 enemies and you WILL get some ammo about 10-20 shot. Leave the game and your inventory will be saved....now you have 10-20 shots more and you can start over from your last checkpoint...

Same trick goes with money...

So basically th eunlimitted ammo function is totally useless...EXCEPT if you play online with a friend who NEVER ever has played RE before =). A total newbie. You can understand that he/she won´t be very good at aiming =). So when you need 1-2 shots for an enemy he/she will need 5-10. Unlimitted ammo function is some sort of improving the aiming of a gamer that´s all.

el-b - October 6, 2009 07:23 PM (GMT)
some people do enjoy it though,and they do give you the option to not use it, its just that two weapons are inf anyway.

quivers of arrows would have been cool and from what i remember it worked for krauser...and there are a lot of arrow enemies in this game, so it wouldnt seem so out of the way as if it were set in a big city.

the gatling gun however, i'm pretty sure that adding reload stations wouldnt work, and picking up hueg drums or cases of ammo wouldnt be that cool, inf ammo suits a weapon with an ammo pack the size of a small car.

the infinite launcher wins either way, and the gattling gun is hella fun to use. it makes me pine for fallout 3, oh i so cant wait till the jan sales so i can get the goty edition and eugene spam away.

TheSnowWolf - October 6, 2009 11:23 PM (GMT)
QUOTE (el-b @ Oct 6 2009, 08:47 AM)
great for speedrunning to unlock the infinite launcher though lol.

You call under 5 hours a speedrun? I completed it on pro [by myself] in under 5 hours my first try. And my VERY first time playing on ANY mode, just barely over 6. It's actually pretty hard NOT to get under 5 hours.

leon_me_kennedy1438 - October 6, 2009 11:29 PM (GMT)
QUOTE (TheSnowWolf @ Oct 6 2009, 05:23 PM)
It's actually pretty hard NOT to get under 5 hours.

Watch the cutscenes, die, collect all the treasures, look for BSAA emblems even though you have em all.


Nope, not too hard.

TheSnowWolf - October 6, 2009 11:33 PM (GMT)
QUOTE (leon_me_kennedy1438 @ Oct 6 2009, 03:29 PM)
QUOTE (TheSnowWolf @ Oct 6 2009, 05:23 PM)
It's actually pretty hard NOT to get under 5 hours.

Watch the cutscenes, die, collect all the treasures, look for BSAA emblems even though you have em all.


Nope, not too hard.

None of those things are forced. Thus, extending my point. UNLESS you are trying to do something out of the ordinary, you should complete the game in less or very slightly over 5 hours.

el-b - October 6, 2009 11:46 PM (GMT)
i wasnt after completing the whole game a fourth time, so i ran through as much as i needed to to shrink my time down to get it. and there are still some jewels and bsaa emblems i havent got cause i tend to just play the game and spot new things each time.

i cant get to that second heart of africa on the last level either, chris wouldnt jump the gap and i cant control sheva to do it, little help? just something that did my head in a little lol.

Ratede91 - October 7, 2009 12:06 AM (GMT)
QUOTE (TheSnowWolf @ Oct 6 2009, 11:33 PM)
QUOTE (leon_me_kennedy1438 @ Oct 6 2009, 03:29 PM)
QUOTE (TheSnowWolf @ Oct 6 2009, 05:23 PM)
It's actually pretty hard NOT to get under 5 hours.

Watch the cutscenes, die, collect all the treasures, look for BSAA emblems even though you have em all.


Nope, not too hard.

None of those things are forced. Thus, extending my point. UNLESS you are trying to do something out of the ordinary, you should complete the game in less or very slightly over 5 hours.

or beat it under 2 hours.... :lol: well im just speaking for the people that are good at the game

el-b - October 7, 2009 12:38 AM (GMT)
good at the game bullshit lol, with a time like that you didnt stop for anything, i'm guessing mag and inf launcher all the way.

i was wondering anyway, sheva is retarded with shotguns, but how is she with the in launcher? considering how many rounds she emptied into my back in the quarry alone id probably be on my back for most of the game lol.

Ratede91 - October 7, 2009 02:16 AM (GMT)
well i dont use infinite ammo anymore, too boring. just pop a majine in the leg and preform the neck breaker/ throat slit. if the area becomes a little too "crowded" than u toss the nades. and if u have a shotty and a 30 cap ammo slot than ur good on almost any chapter.

slot 1: 30 shotgun shells
slot 2: handgun
slot 3: 50 handgun bullets
slot 4: shotgun
slot 5: healing shit
slot 6: 5 grandes
slot 7: optional
slot 8: optional
slot 9: optional

granades are also good in spamming bossess and sub bosses shotguns can do almost the same thing as magnums and snipers are really only preferd on certain chapters. if ur partner is smart than u can speed thru any chapter, and me and my brother perfected re5 since the demo came out. U guys have to play with sum random turd who might suck :lol:

southbeatz1169 - October 7, 2009 05:28 AM (GMT)
Once you've beaten the game, you should know where everything is at and it should be easy to finish it well under 5 hours and collect every item drop, treasure etc and without infinite ammo. Even collecting bsaa emblems wouldn't push it over 5 hours unless you are on your first or second play through and don't quite know where everything is.

†Omega|DeViiLx--† - October 7, 2009 06:22 AM (GMT)
No infinite ammo should be included. Just infinite weapons like in RE4, with a ridiculously high price. I dislike the game anyway now. It's fucking boring either way. Plus, RE5:AE will be the same. It'll be good for a week. Then I'll start playing Uncharted 2 and Modern Warfare 2 again.

el-b - October 7, 2009 09:44 PM (GMT)
like ive said already, you dont have to play with inf ammo, and inf weapons are included with high prices. saying it should be taken out for good will only harm the game in general, as a lot of people like the option and the more unlockables a game has, the more people will want to play through it, giving it more longevity. also, not everyone is that good.
wanting to remove the option altogether simply cause you find it noobish is rather elitist.

pred117 - October 7, 2009 10:26 PM (GMT)
infinite ammo is a bonus feature.you dont have to use it if you dont want to. The thing i hate persnally about the infinite ammo is that you do not have to reload. This defeats the purpose of guns like the p8, with excels at reload speed. With infinite ammo on, you cannot reload, which defeats the purpose of many guns. Infinite ammo should have the capacity as regular guns, and should reload when the gun is empty.

-|Monkey:: - October 7, 2009 10:35 PM (GMT)
They should remove the completely useless Aussie-African chick, who I may point out, is useless.

el-b - October 8, 2009 12:15 AM (GMT)
QUOTE (pred117 @ Oct 7 2009, 10:26 PM)
infinite ammo is a bonus feature.you dont have to use it if you dont want to. The thing i hate persnally about the infinite ammo is that you do not have to reload. This defeats the purpose of guns like the p8, with excels at reload speed. With infinite ammo on, you cannot reload, which defeats the purpose of many guns. Infinite ammo should have the capacity as regular guns, and should reload when the gun is empty.

i agree with you there, maybe they should implement a reload mechanism to keep some challenge, but still, i like the idea of a belt fed kalashnikov as well lol.

LeonPlisken - October 8, 2009 02:58 AM (GMT)
Honestly if someone is willing to work their ass off to get the ridiculous amount of points that you have to cumulatively achieve to get all the weapons to the point they have unlimited ammo, then you earned unlimited ammo.

Honestly I use unlimited ammo on a select few weapons... namely the ones I give Sheva. Because lets face it, does equipping her with the scorpion with unlimited ammo really unbalance the game on Professional?

el-b - October 8, 2009 03:01 AM (GMT)
id say the ak would be a better bet, sheva doesnt seem to do many headshots. i'm not playing pro yet, going to leave it a while and come back to it nervous but fresh.

Wizard - October 8, 2009 03:53 AM (GMT)
I agree.
I'm sick of infinite ammo noobs that go "LOLPEWPEW" with a magnum and think they kick the games ass....

It's SO much better to play with out it, you actually have to use your brain.

Edit : Oh, and a few nights ago, I was playing Public Assembly merc with this guy, he was using a fucking trainer ONLINE, as if that wasn't bad enough, the trainer gave him auto-aim, infinite ammo and it.. was just retarded, I wanted to slap the guy upside the head with a brick for being a douche

Ratede91 - October 8, 2009 04:11 AM (GMT)
QUOTE (-|Monkey:: @ Oct 7 2009, 10:35 PM)
They should remove the completely useless Aussie-African chick, who I may point out, is useless.

most random segment of a game EVER!!!! they could have a least put a paragraph of background about her

southbeatz1169 - October 8, 2009 04:28 AM (GMT)
I think Sheva is better than Chris, at least she looks normal. Chris looks like some freak of nature deformity with those arms of his and if you play as Sheva and watch Chris run, he really looks weird because capcom didn't properly animate how his arms work with his body.

Infinite ammo is a choice but with opinions set aside, playing this style of game with infinite ammo can truly remove one of the things that RE games bring that many games do not and that's a survival aspect. If blowing shit up and mass carnage is what turns you on then you might be a little child or best suitable for those typically lame GTA games.

There is more than enough ammo provided in this game already. I've beaten it on Norma, then Veteran and then went and did Amateur just to have that done and am doing Professional now. So far, i've maxed out my inventory several times and had to sell items because I was simply out of space and ignore ammo and item drops. This is done without any cheat, without infinite ammo.

The only infinite weapon I have is the Longbow but unfortunately that one has to be infinite. I use a wide variety of weapons, depending on what i'll be facing during each section of each chapter. If you play smart and play good then, in a sense, you'll get infinite ammo without actually turning on infinite ammo.

I also start each level with no ammo packs and only start with each gun at full capacity and no herbs or first aid spray. All of that is plentiful and can easily be collected along the way while playing. Anybody that plays on professional will know that sometimes the healing things are almost a waste of time anyways since if you do get hit, the game gives you such a short amount of time to be healed that you'll likely die anyways from one hit, even with full health.

Unfortunately most of my deaths have come when playing with the AI but not with a human partner. The AI often gets in the way and causes me to get hit by blocking my path so I have to move to shoot and then get hit in the process of trying to get away from the AI.

TheLegendKiller - October 21, 2009 10:53 PM (GMT)
QUOTE (ForSaken_Tears @ Oct 6 2009, 05:10 PM)
QUOTE (el-b @ Oct 6 2009, 04:47 PM)
great for speedrunning to unlock the infinite launcher though lol.
i used the sw500 to run through easy and by the time i was at the oilfield i had cut my game time down to 4.4 hours and got what i was after...if i carried on my time could probably have gone to below 4.

has anyone noticed that if you give sheva a shotgun she spends all her time standing there being a victim? she only fired that thing like, 3 times in 6 levels lol.

You do know the L.Hawk is the most powerful Magnum right? it fires 2 times at 3000 damage wich is 6000, where the handcannon fires one at 5000. and there is more of a chance hitting what you wanna hit.

and about the shotgun, yeah she fails hard. but keep in mind ''Her AI is set to be as smart as a real life 3 year old kid'' just like most noob-mic players you'll find yourself playing with when ur going online. that way it keeps the whole system in balance and equilibrium. Give a kid a gun and it gets scared because of the hard blast sound. give the kid a dildo like stunrod and she uses it like a Pro. just see give her just the stunrod she's a good girl that way!

Well, without speed (Cuz it's useless) it's like this

Handcannon: 5000

Broken Butterfly (S&W M29): 3200

L.Hawk: 3000

I Would go with the BB with normal eniemies and sub-bosses. With the Handcannon with Wesker mostly. L.Hawk is just not stronger than those two. :ph43r:

el-b - October 21, 2009 11:39 PM (GMT)
it has double the firing rate is what he meant, so in the space of one sw500 shot you get two for the lhawk, that said i prefer something that doesnt need two shots :P


oh, and giant revolvers are far more awesome looking

pred117 - October 22, 2009 12:12 AM (GMT)
if you have played left for dead or the umbrella chronicles, you still have to reload when the clip is empty for the weapons, even though it has infinite ammo. re5 should be more like that

Tramendium - October 22, 2009 08:50 AM (GMT)
My desire for infinite ammo depends on framerate. The frames drops my enthusiasm for cheating grows. the framerates increasing well who need to cheat with 60FPS anyway. That is the only reason why i prefer cheating. For all games that run in 60FPS on my machine cheating is simply not needed. "that was sarcasm"

Cerberus - October 22, 2009 09:10 AM (GMT)
QUOTE
Honestly if someone is willing to work their ass off to get the ridiculous amount of points that you have to cumulatively achieve to get all the weapons to the point they have unlimited ammo, then you earned unlimited ammo.

Honestly I use unlimited ammo on a select few weapons... namely the ones I give Sheva. Because lets face it, does equipping her with the scorpion with unlimited ammo really unbalance the game on Professional?

100% seconded. Right now I got somewhat about half of the guns unlimited and I aim for the complete collection B) .

Mainly I play with M93R and the PSG1. Sheva with Mp5. All these are unlimited by now but I turn off the option more often now because somehow I want to reload again :D .
I also think it would be a better solution to include unlockable unlimited ammo-boxes. This way you can select which gun should have unlimited ammo-supply at nay time and you are still forced to reload. And last but not least the boxes will take their place in your inventory.




Hosted for free by InvisionFree