View Full Version: Modding RE4 Gamecube

Resident Evil 4,5,6 & REV PC Modding > RE4 General Modding Chat > Modding RE4 Gamecube


Title: Modding RE4 Gamecube


zaia - June 2, 2011 02:16 AM (GMT)
does anyone know what sorts of mods / breakthroughs / accomplishments have been made for RE4GC ?

does anyone remember any particular mods at all, ever posted about here ?

has anyone dabbled in it themselves, and if so, what kind of success have you had ?



edit:
i want to rip apart the GC version at least as much as i have the PC version :tehe:

my first RE4GC hack:

user posted image

semi-transparent HUD ! :>

The Nuke - June 2, 2011 06:40 AM (GMT)
So now, you can hack the hud, so can you make the HI-RES TPL, EFF without Texmod?

Ryo Sakasaky - June 2, 2011 12:35 PM (GMT)
I remember that there are a dude called HYPERSPEED i think... that actually was converting all the HD textures from PC version to GC but just that, nothing about codes or hacking something. But after all, looks like that resident evil 4 doesn't matter to the dolphin's devs because still exist alot performance problems, graphics issues and the damn music that stops with no reason.

*Sorry for my poor English

zaia - June 2, 2011 02:39 PM (GMT)
QUOTE (The Nuke @ June 2, 2011, 02:40:24 AM)
So now, you can hack the hud, so can you make the HI-RES TPL, EFF without Texmod?

possibly :>

The Nuke - June 2, 2011 07:19 PM (GMT)
Ok, iam very interested in this proyect, i have a question.

RE4 GC engine is totally different.

This is my example, i extract weapons from another game, and when i import it to RE4 PC, the texture looks like shit, and in console the weapon with that textures looks incredible, i was searching around and the problem of this is the SHADER.

when i port something directly to PDM, the texture take the default RE4 Shader [Its yellow].

Its possible add a better shader engine to RE4 PC from the GC version?




* Hosted for free by InvisionFree