I need someone with experience in modding The Elder Scrolls 4: Oblivion.
Well... I am trying to get my ASP Baton in The Elder Scrolls 4: Oblivion. I was wondering, how exactly do you place Normal, Color, and Specular maps on the model all at the same time? How do I get the model into Nifscope and... well... "rig" [if it's the right term] it to fit as a certain type of weapon [Mace, Warhammer, Claymore, Longsword, etc] and then get it into TES Construction set, give it stats, and place it in-game?
Basicly, I have just a model that is textured. It's completely finished and it's pretty basic. I have made a normal, color, and spec map but currently only have the color map applied on the model. Where do I go from here?
Sorry for bumping buuuut....