Programs: Photoshop 7.0/CS
Date written: Unknown, Published 06/01/05
Author: Demorph
Created for use by the following: Primarily
Digital Smog, Secondarily
Infidel Designs,
Dysign Core, and
Visual Core.
Additional Information: Knowledge of the different tools of Photoshop plus their uses, and how to implement scanlines are prerequisites of this tutorial.
Step 1Make a new document, any size is great, as is the background color. Create a new layer while you're at it. Name the new layer "Screen". Naturally the size of the new document must be large enough to accommodate the initial screen size you had in mind.
Step 2Using the shape tool, select "Rounded Rectangle" with a 10 px Rounded Edge and make sure the Antialiasing box is checked. Make a shape using this method. Make sure your shape is as big as you want it when it is finally complete.
My settings.
Step 3Make a new layer again, and name it "Backlight". This will, surprisingly enough, be for the backlight effect. CTRL+Click the "Screen" layer to select the shape. Make sure you're still working on the "Backlight" layer, and switch to the paintbrush tool. Select a soft 200px brush, with a large spread. This brush size gives the optimal result for my shape, as it can comfortably highlight the bottom. Highlight the bottom edge of the selection with the brush using pure white, and set the Blending mode of "Backlight" to Overlay. You may now deselect (CTRL+D).
Step 4(OPTIONAL) Time for a new layer. Make a new layer, call it "Scanlines", and CTRL+Click the "Screen" layer. Now, with the Marquee Tool selected, right click your selection and select "Fill".
My settings. Use any form of scanlines you may have. After applying the Fill, change the layer's Master Opacity setting to a percentage between 5-15. You may now deselect.
Step 5Make another layer, name it "Border". CTRL+Click the "Screen" layer, and, with the Marquee tool selected, right click the selection and from the dropdown menu select the "Stroke" option. Set it to have a width of 1-3 pixels, and the color should be something slightly darker than what you filled the original shape with.
My settings. Personally, I like having a border 1 or 2 pixels in thickness, but it's really up to you to decide.
Step 6Well, now you're basically done with the screen itself, there's only the reflection in the glass left now. Make a new layer, name it "Highlight". Using the pen tool, make a crescent-like shape that covers the top half of the screen like
so. Right click the path, select "Make Selection..." and leave at the default settings. Now, with the selection intact, hold in CTRL+Alt+Shift and click on the "Screen" Layer. Now go to Select > Modify > Contract and contract the selection by 1.
Step 7Now, press D on your keyboard, followed by X, to reset the foreground/background to black and white and switch them over, to make white the foreground, and black the background. Select the Gradient tool, and make a gradient from the top of the selection to the bottom.
My settings. Change the blending mode to "Screen", and you're done.
Step 8Of course, this is just the actual Screen/Orb. Where to put the content, you might ask. I always put it right above the "Screen" layer, which enables it to be affected by the Backlight layer, creating a very cool integrated effect of the content actually being inside the screen or orb. I usually set the opacity of my content to about 50%.
Final Image
NotesDon't always follow this step-by-step, treading where I treaded. Try changing some things to suit your needs better, etc, etc. The scanlines are not necessary, and remember, mess around with the shapes! Variety is good for the mind!